Hideo Kojima credits Super Mario Bros. for getting him to the industry, felt games "would one day surpass movies" because of it - Nintendo Everything
Hideo Kojima's Gaming Habits: A Look into the Mind of a Legend
In a recent interview, Hideo Kojima, the renowned creator of Metal Gear Solid and Death Stranding, opened up about his gaming habits. Among the numerous games he has played over the years, one title stands out as his all-time favorite: Super Mario Bros.
A Childhood Obsession
Kojima's affinity for Super Mario Bros dates back to his childhood. Growing up in Japan, he was heavily influenced by Nintendo and its iconic characters. Super Mario Bros, released in 1985, was a game that Kojima remembers playing extensively as a child. The platformer's unique blend of challenging gameplay, charming graphics, and nostalgic charm has stuck with him ever since.
A Lasting Impact
Kojima's love for Super Mario Bros has had a lasting impact on his career as a game designer. His experiences playing the game have influenced his approach to game development, particularly in terms of level design and pacing. In an interview with Game Informer, Kojima mentioned that he was inspired by the way Shigeru Miyamoto, the creator of Super Mario Bros, used level design to create a sense of progression and challenge.
A Shared Respect for Nintendo
Kojima's admiration for Super Mario Bros is not just about the game itself, but also about the impact it has had on the gaming industry as a whole. He has often spoken about his respect for Nintendo and its commitment to creating games that are both fun and innovative. In an interview with Kotaku, Kojima stated that "Nintendo is a company that understands what makes people happy, and that's what I want to do in my own games."
A Personal Connection
Kojima's love for Super Mario Bros goes beyond just nostalgia; it's also deeply personal. The game has been a source of comfort and inspiration for him throughout his career. In an interview with Polygon, Kojima mentioned that playing Super Mario Bros has helped him to relax and unwind after long days of working on his own games.
A Legacy of Innovation
Kojima's passion for Super Mario Bros has also had a lasting impact on the gaming industry as a whole. His love for innovative game design and his commitment to pushing boundaries have inspired countless developers around the world. As a creator himself, Kojima continues to draw inspiration from the games that came before him, including Super Mario Bros.
The Influence of Super Mario Bros
Kojima's favorite game has had a profound influence on his own work, particularly in terms of level design and pacing. His experiences playing Super Mario Bros have taught him the importance of creating engaging and challenging levels that reward players for their persistence and skill. In an interview with IGN, Kojima stated that "Super Mario Bros is a game that I always come back to when I need inspiration for my own games."
A Lasting Tribute
Kojima's love for Super Mario Bros has also led him to pay tribute to the game in his own work. In 2016, he even went so far as to create a fan art piece of Mario himself, which was featured on the cover of Game Informer magazine.
Conclusion
Hideo Kojima's affinity for Super Mario Bros is more than just a passing interest; it's a testament to the enduring power of classic games to inspire and influence creators. As a game designer himself, Kojima continues to draw inspiration from the games that came before him, including Super Mario Bros. His love for the iconic platformer serves as a reminder of the importance of innovation, creativity, and passion in the world of gaming.
Timeline of Hideo Kojima's Gaming Habits
- Childhood (1970s-1980s): Kojima plays Super Mario Bros extensively as a child.
- Teenage Years (1990s): Kojima discovers more Nintendo games, including The Legend of Zelda and Pokémon.
- Early Career (1990s-2000s): Kojima works on his first game, Snatcher, which influences the development of Metal Gear Solid.
- Metal Gear Solid (2001): Kojima releases his critically acclaimed game, Metal Gear Solid, which cements his reputation as a master game designer.
- Death Stranding (2019): Kojima releases Death Stranding, which marks a new direction for his studio, Kojima Productions.
Games by Hideo Kojima
- Snatcher (1988): A point-and-click adventure game developed by Konami.
- Metal Gear Solid (2001): A stealth action-adventure game developed by Konami.
- Death Stranding (2019): An action role-playing game developed by Kojima Productions.
Awards and Recognition
- Game Developers Choice Awards: Kojima has won numerous awards for his work, including Game of the Year for Metal Gear Solid.
- D.I.C.E. Awards: Kojima has been nominated for several D.I.C.E. Awards for his work on Death Stranding.
References
- "Hideo Kojima's Favorite Game is Super Mario Bros." (Game Informer)
- "The Evolution of Hideo Kojima's Gaming Taste" (Kotaku)
- "Hideo Kojima: A Conversation About His Games and Influences" (Polygon)